Igotcoderz is an EdTech organization that is focused on spreading knowledge about Science Technology Engineering and Math (STEM). We focus on Interactive design and development as a tool for students to explore industries in Video Game development, Film, Animation & Cinematics, Teaching and training, Automotive & Manufacturing, Architecture, Engineering & Construction. Our mission is not about coding, rather promoting Critical Thinking, Creativity, Collaboration, Communication, Information literacy, Media literacy, and Technology literacy.
More creative iteration
Unity’s real-time platform gives unprecedented creative freedom over traditional rendering pipelines. By realizing your vision as fast as you can create it – instead of waiting hours or days for rendering – you remove all barriers to artistic experimentation.
Pipeline devs can work with Unity out of the box or create a real-time workflow custom-made for a project using the broadcast platform support available alongside extensive DCC compatibility and highly versatile scripting tools.
With shared compositions, accelerated rendering, and plenty of options to automate the non-creative task in between, Unity makes it possible to deliver shots, scenes, or entire episodes in day instead of months.
Smarter decision making
No more discovering mistake too late – agonizing over another decision to fix an error in post. Unity equips creators with ability to see how your shots looks in the scene, right alongside the artist tools designed to easily make the tweaks you need.
Creation at scale
Meet the growing demand for content across platforms. With the ability to build, reuse, and easily iterate large volumes of assets in Unity, you can create an element once, then recreate or integrate it easily in all your related projects.
Unity makes it possible for artist at every point of the pipeline to share the same project and see their changes immediately. Change once, see everywhere, and reduce errors and miscommunication.